09:13:51,467 | INFO | Initializing Crosire's ReShade version '0.11.0.621' built on ' 19:14:49' loaded from "C:\Program Files (x86)\Metal Gear Solid Ground Zeroes\dxgi.dll" to "C:\Program Files (x86)\Metal Gear Solid Ground Zeroes\MgsGroundZeroes.exe". But results were not that great.Īlso, if you have not done so already please don't forget to fill in the survey for the ReShade SweetFX manual. For instance, I already tried to launch Firefox with ReShade which worked successfully. This method is not exclusive to MPC-HC, basically you can inject ReShade into any application that uses d3d or opengl api.CeeJay also ported shaders from version 1.5.1 to MPC-HC, which you can find here.Currently I am using madVR and it works fine. I did not do a detailed test but MPC-HC might require a video renderer with a shader support.Shaders which depend on depth buffer might not work correctly or might not work at all.And if it is 32-bit, ReShade32.dll vice versa. If the target application is 64-bit, change LibraryName to ReShade64.dll.The rest is easy, just change your settings, toggle on and off shaders just like you are playing a video game.If you see SweetFX greeting text and no compilation errors that means you did everything right. ![]() ![]() Run ENBInjector.exe and let it stay open in the background.
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